package Items using RTDB [ notQueryable ] Splinter : Item { CName entityName = "weapon_root"; buyPrice += [ "Price.Splinter" ]; sellPrice += [ "Price.Splinter" ]; equipArea = "EquipmentArea.Splinter"; tags += [ "Splinter" ]; placementSlots = [ "AttachmentSlots.Splinter" ]; fk< ItemCategory > itemCategory = "ItemCategory.General"; } RavenControlSplinter : Splinter { displayName = "LocKey#49460"; localizedDescription = "LocKey#49461"; iconPath = "q003_e3_Spiderbot_Splinter"; OnEquip = [ { stats = [ { statType = "BaseStats.HasSpiderBotControl"; modifierType = "Additive"; value = 1; } : ConstantStatModifier ]; } ]; CName[] tags += [ "Quest" ]; quality = "Quality.Legendary"; buyPrice = [ "Price.RavenControlSplinter" ]; sellPrice = [ "Price.RavenControlSplinter", "Price.SellMultiplier" ]; } CyberdeckSplinter : Splinter { displayName = "LocKey#49462"; localizedDescription = "LocKey#49463"; iconPath = "cyberdeck"; OnEquip = [ { stats = [ { statType = "BaseStats.HasCyberdeck"; modifierType = "Additive"; value = 1; } : ConstantStatModifier, { statType = "BaseStats.CanMalfunctionQuickHack"; modifierType = "Additive"; value = 1; } : ConstantStatModifier ]; } ]; objectActions = [ "DeviceAction.MalfunctionClassHack", "DeviceAction.ToggleStateClassHack", "DeviceAction.OverrideAttitudeClassHack" ]; }