package Vehicle using RTDB, BaseStats mws_se5_02_car : v_standard2_thorton_colby_quest { tags += [ "Immortal" ]; savable = true; priority = "SpawnableObjectPriority.Quest"; entityTemplatePath = "base\open_world\mini_world_stories\badlands\se5\mws_se5_02\vehicles\mws_se5_02_car.ent"; vehDefaultState = { DisableAllInteractions = true; }; } mws_se5_06_netwatch_car : cs_savable_chevalier_emperor { tags += [ "Immortal" ]; priority = "SpawnableObjectPriority.Quest"; isHackable = "Vehicle.Never"; vehDefaultState = { DisableAllInteractions = true; }; } mws_se5_06_netwatch_van : cs_savable_villefort_columbus { tags += [ "Immortal" ]; priority = "SpawnableObjectPriority.Quest"; isHackable = "Vehicle.Never"; entityTemplatePath = "base\open_world\mini_world_stories\badlands\se5\mws_se5_06\assets\entities\mws_se5_06_netwatch_truck.ent"; vehDefaultState = { DisableAllInteractions = true; }; } mws_se5_06_netwatch_truck : cs_savable_kaukaz_bratsk { tags += [ "Immortal" ]; priority = "SpawnableObjectPriority.Quest"; isHackable = "Vehicle.Never"; entityTemplatePath = "base\vehicles\decoration\entities\v_utility4_kaukaz_bratsk__deco_6wheel_02.ent"; vehDefaultState = { DisableAllInteractions = true; }; }