package wait

import (
	"errors"
	"time"
)

// ErrWaitTimeout is returned when the condition exited without success.
var ErrWaitTimeout = errors.New("timed out waiting for the condition")

// ConditionFunc returns true if the condition is satisfied, or an error
// if the loop should be aborted.
type ConditionFunc func() (done bool, err error)

// Poll tries a condition func until it returns true, an error, or the timeout
// is reached.
//
// Poll always waits the interval before the run of 'condition'.
// 'condition' will always be invoked at least once.
//
// Some intervals may be missed if the condition takes too long or the time
// window is too short.
//
// If you want to Poll something forever, see PollInfinite.
func Poll(interval, timeout time.Duration, condition ConditionFunc) error {
	return pollInternal(poller(interval, timeout), condition)
}

func pollInternal(wait WaitFunc, condition ConditionFunc) error {
	done := make(chan struct{})
	defer close(done)
	return WaitFor(wait, condition, done)
}

// WaitFunc creates a channel that receives an item every time a test
// should be executed and is closed when the last test should be invoked.
type WaitFunc func(done <-chan struct{}) <-chan struct{}

// WaitFor continually checks 'fn' as driven by 'wait'.
//
// WaitFor gets a channel from 'wait()'', and then invokes 'fn' once for every value
// placed on the channel and once more when the channel is closed. If the channel is closed
// and 'fn' returns false without error, WaitFor returns ErrWaitTimeout.
//
// If 'fn' returns an error the loop ends and that error is returned. If
// 'fn' returns true the loop ends and nil is returned.
//
// ErrWaitTimeout will be returned if the 'done' channel is closed without fn ever
// returning true.
//
// When the done channel is closed, because the golang `select` statement is
// "uniform pseudo-random", the `fn` might still run one or multiple time,
// though eventually `WaitFor` will return.
func WaitFor(wait WaitFunc, fn ConditionFunc, done <-chan struct{}) error {
	stopCh := make(chan struct{})
	defer close(stopCh)
	c := wait(stopCh)
	for {
		select {
		case _, open := <-c:
			// if recover is needed, add runConditionWithCrashProtection function
			ok, err := fn()
			if err != nil {
				return err
			}
			if ok {
				return nil
			}
			if !open {
				return ErrWaitTimeout
			}
		case <-done:
			return ErrWaitTimeout
		}
	}
}

// poller returns a WaitFunc that will send to the channel every interval until
// timeout has elapsed and then closes the channel.
//
// Over very short intervals you may receive no ticks before the channel is
// closed. A timeout of 0 is interpreted as an infinity, and in such a case
// it would be the caller's responsibility to close the done channel.
// Failure to do so would result in a leaked goroutine.
//
// Output ticks are not buffered. If the channel is not ready to receive an
// item, the tick is skipped.
func poller(interval, timeout time.Duration) WaitFunc {
	return WaitFunc(func(done <-chan struct{}) <-chan struct{} {
		ch := make(chan struct{})

		go func() {
			defer close(ch)

			tick := time.NewTicker(interval)
			defer tick.Stop()

			var after <-chan time.Time
			if timeout != 0 {
				// time.After is more convenient, but it
				// potentially leaves timers around much longer
				// than necessary if we exit early.
				timer := time.NewTimer(timeout)
				after = timer.C
				defer timer.Stop()
			}

			for {
				select {
				case <-tick.C:
					// If the consumer isn't ready for this signal drop it and
					// check the other channels.
					select {
					case ch <- struct{}{}:
					default:
					}
				case <-after:
					return
				case <-done:
					return
				}
			}
		}()

		return ch
	})
}
