// Copyright 2023 PingCAP, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include namespace DB { /** Create a 'selector' to be used in IColumn::scatter method * according to sharding scheme and values of column with sharding key. * * Each of num_shards has its weight. Weight must be small. * 'slots' contains weight elements for each shard, in total - sum of all weight elements. * * Values of column get divided to sum_weight, and modulo of division * will map to corresponding shard through 'slots' array. * * Column must have integer type. * T is type of column elements. */ template IColumn::Selector createBlockSelector(const IColumn & column, const std::vector & slots); } // namespace DB